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As the player behaves in more "socially unacceptable" ways or due to the consequences of a particular mission, Ezio will become more noticeable by the guards and more likely to be pursued by them. Notoriety can be decreased by bribing city heralds , assassinating corrupt city officials , and removing wanted posters.
The level of notoriety is set within each city, so that while Ezio may be completely unknown in some cities, he may be infamous in others. Like its predecessor, the game features the same ability to climb buildings and perform Leaps of Faith into haystacks and carts of soft materials, including herb and spice carts.
Climbing has been updated to allow Ezio the opportunity to learn to leap while climbing , allowing him to reach higher positions previously unavailable. Ezio scaling a building in Florence as represented in the memory, Nightcap. A day and night cycle has been added to the game, which the player can notice via the sun rising and setting throughout gameplay. In addition, specific missions and game events occur at certain times in the day or night.
Due to complaints of some of the missions in the original game, Assassin's Creed II 's mission system has been expanded and structured a little differently.
There are approximately missions in the entire game with roughly half of them being relevant to the primary storyline.
Side quests include the location and search of hidden areas which upon exploration and successful completion will reward Ezio with seals of past Assassins. The game also possesses a system mildly similar to the "glitches" from Assassin's Creed , where pressing a specific button during a cutscene will produce specific changes and actions within the scene. The game begins with Desmond giving a brief monologue about the events of the first game and his current predicament. Due to the " Bleeding Effect ", Desmond has gained "Eagle Vision", enabling him to see a variety of messages and symbols written in blood on his bedroom wall by its former occupant, known only as " Subject 16 ".
While staring at the message, former employee and researcher of Abstergo, Lucy Stillman, arrives, covered in blood, and frees Desmond from the room. He then re-enters the Animus briefly and watches the birth of Ezio Auditore da Firenze, as she makes a copy of the files located within the machine. The two then escape after a brief scuffle with the company's security guards and arrive at a warehouse in which Lucy and two other modern day Assassins, Shaun Hastings and Rebecca Crane , have set up their own base of operations, complete with their own version of an Animus.
Desmond is asked by Lucy to enter their version of the Animus and relive the genetic memory of his ancestor Ezio Auditore da Firenze, in order to continue the search for the remaining Pieces of Eden before Abstergo locates them. Due to the number in the Assassin Order seriously dwindling, Lucy informs Desmond that she intends to train Desmond in the various skills needed to become an Assassin by exploiting the Bleeding Effect and having Desmond absorb Ezio's abilities.
Ezio's father's final instructions lead him to a hidden room in the family home with a chest containing the clothing and weapons of an Assassin. Ezio is ultimately unable to save his two brothers and father from the betrayer and all three are falsely convicted of treason and hanged. After evacuating their home and sharing a brief accommodation with the family's housemaid 's sister , who teaches Ezio some survival techniques, he brings his panicked sister and muted mother to the family's countryside villa, where they are given shelter by Ezio's uncle Mario , who begins training Ezio to become an Assassin.
Ezio begins slowly locating and assassinating the conspirators involved, and is ultimately able to identify Rodrigo Borgia as the Grand Master of the Italian Templars , whose main goal is to take control of all of Italy. Rodrigo has been researching the knowledge surrounding the Pieces of Eden extensively and believes himself to be a prophet named in the documentation of the artifacts, which would ultimately lead him and other Templars to a location known as " The Vault ", which is believed to contain powerful information and more Pieces of Eden.
Ezio and Rodrigo duel and when Ezio gains the upper hand, guards appear and begin to move the fight into the favor of Rodrigo. The allies that Ezio has made over the years arrive shortly after and they defeat Rodrigo, who flees for fear of his life, leaving the Apple behind.
They induct Ezio into the Order, informing him that they believe him to be the actual prophet who will lead the Assassins, not the Templars, to the Vault. Desmond takes short breaks from the Animus, and during one he is tested by Lucy to see if the Bleeding Effect has been working.
Desmond is able to demonstrate all of Ezio's skills, indicating that he has absorbed years worth of abilities in only a matter of hours. Throughout the genetic memories as Ezio, Desmond discovers multiple glyphs placed on various landmarks that are only visible to someone using the Animus.
The glyphs are found to be the same ones drawn on Desmond's bedroom wall in Abstergo, and analysis reveals that they contain computer code, hidden within the Animus. It is ultimately discovered that Subject 16 hacked the Animus and placed the glyphs within the memories himself, which were carried over to the new Animus when Lucy loaded the information she had recovered at Abstergo. Each glyph contained a great number of historical artworks, photographs, and messages, past and present, implicating a great number of prominent events and figures with the Templars and Pieces of Eden.
Each also contained a puzzle of some sort which, when solved, contained clips of a larger video. The clips, however, are short and out of sequence.
After locating and solving all twenty glyphs, a video is revealed. They pass through a complex where workers are busy building more Pieces of Eden and climb to the roof. Eve holds up the Apple and the video suddenly ends with a flash of binary code that translates to " Eden ".
Desmond returns to the Animus and the team finds that many of the following memories are corrupted. They are able to begin again but only years after the fight between the Assassins and Rodrigo. The memories restart in and the team discovers that the latter gained influence and power in the Catholic Church, ultimately being elected Pope as Alexander VI.
Ezio and his allies have searched long and hard and collected all thirty pages of the Codex, discovering through it that the Vault lies in Rome, specifically underneath the Vatican. They realize that the Papal Staff is another Piece of Eden and Rodrigo is hoping to use it to achieve access to the Vault. Ezio travels to the Vatican and attempts to assassinate Rodrigo, who uses the Staff against Ezio, who retaliates with the Apple.
During the ensuing battle, Ezio is stabbed and Rodrigo escapes with both Pieces of Eden. Ezio then chases after him and finds Rodrigo trying to open the Vault in vain. The two fight once more and Rodrigo finally falls.
However, Ezio refuses to kill him, insisting he has killed enough in his life and the continued deaths will not reverse the fate of his family. Our gradual building and upgrading of the walled town in AC2 is a true joy. Taking a look at the list — I dare you not to hear it in that accent — and upgrading the mines, church or bank is innately linked to our experience of becoming a Master Assassin.
The reintroduction of composer Jesper Kyd too for the first time since the Ezio trilogy is no accident. Head to Spotify and listen to Silent Ambush for an explanation of why approaching an encampment with your cloak delivers an immediate rush of nostalgia. I simply knew that if I loaded up even one more impressively smooth sequence I would be in Italy for the long haul.
Honestly though, Ezio? Read the rest of the Remastered series here.
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